Showing posts with label Crang Ironskin. Show all posts
Showing posts with label Crang Ironskin. Show all posts

Saturday, April 3, 2010

Naked Doom


Naked Doom is number four in FBI's solo dungeon series and is the second written by Ken St. Andre , illustrated by Rob Carver. Naked Doom is one of the more deadly dungeons in the series. Ken felt his first solo dungeon, Deathtrap Equalizer, was way too easy. He decided to go in the complete other direction and created a very deadly adventure. Ken has admitted to trying to kill the characters off. The dungeon is designed for a 1st and 2nd level human, dwarf, elf or hobbit. No magic at all is permitted, only warriors can enter.

In Naked Doom you are arrested in Khazan and sentenced to "The Royal Khazan Gauntlet of Criminal Retribution and Rehabilitation", the official name for Naked Doom. Originally it was created as a test for heroes, but many didn't return so it was taken over by the justice department of Khazan.

Your character is stripped of all your weapons and clothing and sent in naked (hence the name Naked Doom). You are then forced to run down a corridor as two guards shoot arrows at you. A bad roll of the dice and you're finished already. There are some very deadly moments in the dungeon and some very powerful treasures, making this dungeon worth the dangers.

This was Crang Ironskin's third adventure, after Buffalo Castle and Weirdworld. Crang was arrested for fighting the wrong people in a bar room brawl and was sentenced to Naked Doom.
He was almost killed right off the start, taking an arrow by one of the guards, but Crang is a tough character and pulled himself through. In the end Crang made it out of the dungeon and joined the Khazan Killers, an elite section of the Khazan Army.

Thursday, March 18, 2010

Buffalo Castle


Let's just jump right into it. I've been debating on writing an introduction blog and what to say it, but I have decided to just start. I've been playing role playing games on and off for many years, but the one game I keep coming back to is Tunnels and Trolls. Its simplified rule system is easy to remember in those longs breaks between games. The one thing I like the most is that there are so many solitaire dungeons for the game.

TnT was the first game system to have a solo adventure. In 1976, one year after the first edition rules were written, Rick Loomis, the head of Flying Buffalo Inc., gave us Buffalo Castle. The original idea though, came from Steve McAllister. Between 1976 and 1993 FBI would publish 24 solos.

Buffalo Castle is your standard dungeon crawl adventure. The adventure is for first level warriors only; it makes a great introduction to the rules and feel of the game. The rooms are full of that weird tongue-in- cheek sense of humor that gave TnT an edge above some other games. And it's filled with Liz Danforth's wonderful art, which give TnT some of its charm. There is even a trap to catch cheating players. So don't cheat, you're only cheating yourself anyway.

I've run many a first level warrior thought its halls, not all have come out though. And to some, it was the beginning of a great life of adventuring, like the warrior Crang Ironskin (though he wasn't called Ironskin back then) now semi-retired. Crang, who was from just outside the city of Khazan, learned to be a warrior from a veteran of the Khazan-Ranger war. After some years of hard training he left to make his fortune at Buffalo Castle.

Buffalo Castle is a great place to start your Tunnels and Trolls adventuring and a good look at the kind of adventures that where being written in 1976. If you would like to play the game online you can find it here...Buffalo Castle